And you Thought Red Bull was Bad for your Health





Sometimes video game tie-ins work, other times not so much. I'll admit it. I had an addiction to Mountain Dew's Halo 3 Game Fuel when it was released, and a bit of a relapse when it was rebranded with World of Warcraft characters. But, Game Fuel, unlike Square Enix's latest creepy beverage, didn't appear as though you were sucking the lifeblood out of you're favorite Spartan leader.

Starting on July 13, soft drink maker Suntory will sell Syrupy Slime beverages in Japan. Coming in two flavors Hoimi Cider and Mera Tropical, which translated into English are popular Dragon Quest spells heal and frizz respectively, will be sure to provide Japanese school children with enough sugar to stay up and play their DS's for days at a time.

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It's on your iPhone like Donkey Kong

Sure, the ability to add wallpaper to the home screen of your iOS4 is a nice touch, but all of those pesky icons tend to obscure that silly LOLcat picture you're trying to display. Fortunately for us iPhoners, Geeky Gadgets reader Taylor Griffin has created an awesome Donkey Kong background you can still see beneath all those PopCap game icons. It comes presized, so there is no need to mess with dimensions to have Mario perfectly aligned.  You can download the shiny new wallpaper for your shiny new iPhone 4 here.

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3DS Steals Show, Hearts of Critics, at E3 2010


The E3 2010 Game Critics Awards have been released and Nintendo's handheld of the future managed to snag two of the most prestigious awards. Taking home both best of show and best hardware, it's clear that the 3DS has captured the interest of the majority of the 31 judging publications. No 3DS titles made the list, but the numerous tech and briefly playable demos on the show floor definitely made a lasting impression. I personally have tried, with no avail, to explain how utterly phenomenal the depth and graphical capabilities of Ninty's newest portable truly are. Unfortunately, gamers will have to wait until demo units make their way into stores prior to the March 2011 launch to see how astonishing glasses-free 3D gaming can be.


Source:
www.gamecriticsawards.com

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"Picross 3D" Brings Puzzle Games Into Another Dimension

When Mario's Picross debuted for Game Boy in 1995, the game became a cult hit among hardcore puzzle fans. The simple sudoku-like concept was easy to grasp, but difficult to master. The controls for the game were rather cumbersome, but Nintendo was able to overcome the issue when they rehashed the series in 2007 and released Picross DS for their touchscreen handheld.

Since the reception of the game was so positive, this past Tuesday Nintendo released a third iteration of the series, Picross 3D. The original concept remains intact, but instead of solving puzzles on a traditional flat game board, the new title allows players to chisel away at a three dimensional cube to reveal the hidden image inside.


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"3DS" Announcement Doesn't Miniaturize XL Sales

In a move that really nobody understands, Nintendo decided to announce the successor to it's popular DS handheld just 5 days prior to the release of the latest iteration of it's current DS, the XL. Nintendo's new system, nicknamed the “3DS,” promises three dimensional gaming without the need for special glasses.

Common sense should dictate, especially to one of the most successful gaming companies in the world, that it probably isn't the wisest marketing decision to announce your new product prior to the current one hitting store shelves. Especially since it already renders said current unreleased product mostly obsolete.

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